IoT Scenarios
To really understand the Internet of Things (IoT) requires application, implementation, and execution in the real world. IEEE IoT recently launched a program to provide the IoT community an interactive platform on which to engage with use cases, service descriptions, business models, and reference implementations that will be key to developing a vibrant IoT industry. This is a fantastic opportunity for you to contribute to the IoT cause, as well as get excellent exposure for your projects and ideas.
Learn more how to Submit, Comment, and 'Like' a Scenario.
M2M gaming
- Affiliation:
- ICT CityPulse
- Topic:
- Public
- Description
In her sparetime, Victoria is a real bicycle enthusiast. Although she's not riding on a professional level she loves to compete with other cyclists, as it increases her motivation for improving herself. Through a new application Victoria is able to compete with others on a digital level. Using real bicycles, the opponents are located a completely different place than Victoria, possibly many kilometers away (hundreds or even thousands). At the beginning the corresponding "length" of the race is agreed (i.e. 10 km or 20 min). The measurements are taken by sensors (GPS, temperature, humidity, speed, etc.). Measurements are exchanged between the bikes. They are used to calculate the equivalent position of the participants and to show them the corresponding state of the race (e.g. "you are leading by 10 m").
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